Our learning environment, “Interactive Experiments”, is created to enhance the engagement of students and support diverse
groups in a single application.The application includes three inter-related components -Chat Module, Physics
Simulations Module, Programming Module- to construct the four pillars of learning: Minds on learning means creating
different perspectives by showing mental effort on activities. We aimed to increase this effort with setting
the physics simulation parameters with using code blocks and sensors (e.g. tilting phone to set the angle of
inclined plane). Engaged learning builds a continuous interaction through the interface to increase the attention
and the amount of learned material. We put navigation option and teaching assistance to Chat Module to keep the
learner’s attention on to subject and build a continuous flow. Meaningful learning promotes creating and testing
hypothesis. We served an easy-to-use environment to manipulate experimental variables to test hypothesis and
grasp the conceptual model behind the experiments. Socially interactive environment supports discussions in classroom
to understand the newly encountered material. We enabled the classroom-chat in the Chat Module to keep the classroom
connected.
Limited time and low instructor to student ratio make personal contact infeasible. Using a chat bot as a teaching assistant
allows the students to get personalized help by asking basic questions about experiments.
Blockly ile Programlama
creating mental effort to keep learner mentally active builds a ‘minds-on’ environment. By giving the learner the feature
to program simulations can create this involvement and develop the understanding of how they could use programming
in other topics.
Simülasyonlar
Building and testing hypotheses requires understanding the subject and comprehend the conceptual knowledge. Supporting experiments
with using phone sensors can increase the relevance of this conceptual knowledge.
Interactive learning environments promote students to engage in the learned subject by supporting active learner-system interaction.
For the interactions to be effective, interactive systems need to be grounded in learning theories...